Game program for primary school children. Scenario

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Children are invited to unravel words and objects guessed in different ways.

Leading. I invite you to play riddles with me. I will guess words in different ways, and you will guess them. Do you agree? Begin!

First riddle!

In front of you is a board that will help you guess the word I have in mind. The numbers indicate the order in which the letters are opened. Under each circle is hidden a letter from the guess word.

So, let's start with the number 1. What letter is hidden behind it? Let's solve the riddle and find out the answer:

1. Ser, not a wolf,

Long-eared, not a hare,

With hooves, but not a horse. (Donkey)

The answer begins with O. Let's check whether the letter is hidden on the board under the number 1. (The letter O opens.)

We continue to solve riddles.

2. This is an old friend of ours,

He lives on the roof of the house -

Long-legged, long-nosed,

He flies to hunt

For frogs to the swamp. (Stork)

3. Children's animals are those

Carry in a bag on the stomach. (Kangaroo)

4. I thought it was a cat. He shouted: “Shoot!”

It turned out to be... (lynx).

5. Like a royal crown,

He wears his horns.

Eats lichen, green moss,

Loves snowy meadows. (Deer)

6. Lives in hot countries,

And in cooler ones - in zoos,

And he is arrogant and boastful,

Because the tail is beautiful

He admires them himself

And shows us. (Peacock)

7. A horse is drawn,

It's like a school notebook. (Zebra)

So, we discovered the word zoo. It is there that you can see all the listed animals.

Riddle two!

I think of a word and begin to hint. You have three attempts, each of which makes the picture clearer and clearer. If you get it right on the first try, then you're a prodigy! If from the second - good guys! Well, if the third one is good too! Begin.

a) IT is in almost every apartment. HE MAY HAVE different voice- pleasant, melodic or harsh, disgusting, b) Of course, HE is necessary, but sometimes you think: it would be better if IT did not exist. However, you can turn it off, but then no one will come to you.

c) HE warns about the arrival of guests with his voice, and we go to open the door. (Call)

a) IT may or may not exist. IT can be good or bad.

b) When IT is good, everything around is good. If IT is bad, everything around is bad. And if your parents’ IT is bad, then it’s better not to approach them!

c) IT can be raised or lowered. Some people are good at this. If, for example, I get an A or they give me a gift, IT immediately rises by itself. But if I get two or get punished, IT will go down immediately. (Mood)

a) IT is eaten, but not always. They say about HIM: neither fish nor fowl.

b) IT HAS many names. They are looking for him. IT can be fried, boiled, salted and dried.

c) IT HAS a hat and a leg. It grows well after rain. It can be edible and inedible. Sometimes MI can cause poisoning and even death. (Mushroom)

a) At work, SHE drives around the roads all the time and communicates with people.

b) SHE makes sure that there are no “hares” in the cabin.

c) If you have just entered, SHE will sell you a ticket or ask you to show your ID. (Conductor)

a) HE lives in an apartment. HE has his own corner. HE is looked after and not allowed outside.

b) The cat often looks at HIM. HE lives a very long time, longer than a person. There is even a cartoon about HIM.

c) HE loves to imitate people by repeating their words. HE is often called Kesha. (Parrot)

a) There are many of them. THEY are meant to be played. They are played by children and adults.

b) Some mothers and fathers forbid their children to play THEM. And grown-up guys often play THEM for money.

c) You can play “the fool” in THEM. And also on

THEM can tell fortunes and show tricks.

THEY are in the deck. (Cards)

Leading. Riddle three!

Let's play. We will choose a driver, whom we will ask to leave the room for a few seconds. I will make a wish for one of you and announce it to everyone. The driver will come in and ask no more than 5 questions regarding the appearance of the person I have chosen. For example, about what color his hair is, his eyes, what his hairstyle is, what he is wearing. You will answer these questions. If the player I have in mind is solved after five questions, he becomes the driver. If it’s not solved, then we choose another driver and I guess the next player. (The game is repeated several times.)

Leading. Attention, riddle four!

Now fairy-tale heroes will tell about themselves in their letters. And you try to name their names.

♦ “Hello, boys and girls, my young friends. I'm sure we know each other. My adventures began when a cunning wizard learned from his magic books that I, your humble servant, could open a great treasure. The evil sorcerer wanted to take possession of countless treasures. He came to our house, introduced himself as my uncle and persuaded my mother to let me go with him, promising to take care of my future.

The sorcerer gave me a ring (I later found out that it was magical and with its help you can summon a genie) and made me go down into the dungeon and bring a lamp from there, because the one who owned this lamp became a powerful wizard.

The main thing is that I got a servant - a genie who lived in a lamp. He helped me become the richest man in the world and marry the beautiful daughter of the Sultan, whom I fell in love with at first sight.

Having heard about my happiness, the insidious sorcerer took possession of the magic lamp by deception, but we found a way to outwit him. Say my name! (Aladdin)

♦ “Hello, guys. You have probably heard about me, because I am the hero of one of Alexander Sergeevich Pushkin’s fairy tales. This fairy tale was created based on Russian folk tale, which was told to Pushkin by his beloved nanny Arina Rodionovna.

I was never afraid of work, which is why I hired myself to serve a priest who needed a worker - at the same time a cook, groom and carpenter. The priest was so greedy that he didn’t want to pay me any money and was delighted when I agreed to work for three “clicks” on his forehead a year. When the year of my service began to approach the end, the priest became worried: he did not want to receive “clicks”. And he decided to give me a task so that I could not cope with it. And if I hadn’t coped with the work, then they wouldn’t have to pay me. He told me to collect rent from the devils for him. But the priest hoped in vain: I quickly dealt with the devils. I brought the money to the owner, and he had to pay me as agreed. I felt sorry for the poor priest, but he should have been punished for his greed. I flicked him on the forehead and said: “You shouldn’t be chasing cheapness, priest.” Now this phrase has become a proverb. Although my name is offensive and I myself seem like a simpleton, after reading the fairy tale, you will understand that I am very cheerful and smart. So what is my name? (Bolda)

♦ “My little friends, moms and dads, teach you to always tell the truth. Indeed, it is very ugly to cheat. However, it’s even more offensive when you honestly tell how something happened to you. amazing story, but they don’t believe you and consider you a deceiver. For example, I came to your wonderful Russia. It was winter, there was frost, a blizzard howled. The roads were completely snowy, and soon my horse and I were so tired that I decided to rest. I saw some kind of peg in the middle of a snowy field, dismounted, tied my horse to it, and I lay down next to it, right on the snow, covered myself with a cloak and fell asleep. I wake up - well, well! - I’m on the street of a completely unfamiliar town, and my horse is missing! Suddenly I heard a familiar neigh. I raise my head and see: my horse is hanging at the very top of the church bell tower. It turns out that the day before the whole city was covered with snow, and what I took for a peg was the top of the cross on the bell tower. In the morning the sun melted the snow. And I sank down with him, and the poor animal found himself between heaven and earth. How I saved the horse is a separate story, like all my other adventures. I am the only person who rode in a sleigh pulled by a gray wolf! No one but me has flown on cannonballs, and even with a transfer! I was a famous hunter, I defeated a mad fur coat and was the first man to walk on the moon. Do you recognize me? (Baron Munchausen)

Leading. Riddle five!

Guys, I need helpers - pantomime masters. Because now I will make wishes for objects. The assistants will depict them using gestures and facial expressions, and your task is to guess.

Hidden items: fishing rod, telephone, computer, mirror, candy, bouquet of flowers, handkerchief.

Leading. Riddle six! There is a box in front of you. There is an object in it. Who would dare to guess what this item is? (An interested person is called.) You can ask me any leading questions, but only so that I can answer: “yes” or “no.” For example: “Is this a school thing?”, “Is it made of plastic?”, “Can you write with it?” etc. The one who guesses takes the item for himself. Hidden items: washing machine, bouillon cube, button.

Leading. This was the last riddle. Thanks to all.

Game program “Under White Sails”

Methodological goal. To expand the range of knowledge of children of primary and secondary school age, to continue the development of their creative abilities.

Preparatory stage. Before the start of the game, crew teams (4 teams of 7 people each participate) are given a proactive task: to come up with a name for their crew, distinctive signs for the participants and an emblem. The organizers are preparing a travel map.

Progress of the game. Venue: hall, sports ground. Crews travel around the hag performing competition tasks at stops for each team member. The crew includes: captain, mate, radio operator, cook, sailor, mechanic, ship's doctor. The winner is determined based on the results of all competitions.

At the end of each competition, the jury announces the result based on the following criteria: correctness of the task (quality), speed (speed), intelligence (creativity), mutual understanding. 1st place in the competition brings 4 points, 2nd place - 3 points, 3rd place - 2 points, 4th place - 1 point.

Approximate list of competitions.

“LET’S GO TO A FUEL FUEL.” Before a long voyage, the crews need to refuel at an oil atoll. A mechanic and a sailor are participating. Standing with their backs to each other, with their hands clasped, they form a “pump”, which must squat as many times as possible in one minute.

"LET'S REPLENISH RESERVES." The captain's mate forgot to replenish fresh water and now, secretly from the captain, carries water on board in Tikhaya Bay. The player transfers water from one vessel to another in a certain time.

"CAPTAIN, SMILE!" The captain of the team, blindfolded, uses a felt-tip pen to plot the ship's course on the map, trying not to touch land.

"S0S!" The radio operator conveys messages to his crew through facial expressions and gestures: “Boatswain, whistle everyone up!”; “The ship got a hole, we’re sinking!”; “The problems have been fixed, we are continuing on the same course”; “Captain, smile! After all, a smile is the flag of a ship.”

"FIRST AID". While performing his duties, the sailor received a head injury. The doctor must provide assistance - bandage it.

"DINNER IS SERVED!". Who, if not the cook, should be the first to taste the prepared dishes. He needs to quickly eat a bun and wash it down with compote.

"BIG CLEANUP." The ship is heading home - everything should shine. Relay race with buckets and mops. All team members participate.

“WELL HERE WE ARE HOME!” Even when a sailor is on the shore, he always remembers the sea. (The team writes lines from various songs about the sea.)

After summing up and announcing the results of the game, the teams are awarded.

Notes. The above competitions can be modified depending on the age of the children, their abilities, the tasks to be solved, and the interests of the children.

Game "Gorgeous Beanie"

Methodological goal. The game develops intelligence, wit, artistry, ingenuity, speed of reaction, and logic.

Progress of the game. The game is played by 2 people. One plays the role of Little Red Riding Hood and grandmother, and the second - the Leader and the Wolf.

LEADING. It's an old, old fairy tale. Once upon a time there was a little girl, so pretty that there was no better person in the world than her. Her grandmother gave her a red cap for her birthday, and the girl began to always wear it. So they called her - Little Red Riding Hood.

Everyone knows this story, but probably no one has tried to relive the adventures of Little Red Riding Hood, walk in the skin of the Wolf, or fight with grandma. You have a chance! So, along the path!

COMPETITION “ALONG THE PATH”. The presenter reads the phrase and listens to the answer options of both teams; if the answers are incorrect, then the presenter reads the clues. And so on until the answer is named. For each correct answer, the team awards 10 points.

HOST 1. Little Red Riding Hood is walking along the path, and neither an animal nor a bird meets her. Looked at Little Red Riding Hood and saw only red, blue and yellow colors, sniffed Little Red Riding Hood and decided that it was not a flower, and it flew on. His family is large. It lives in a hexagonal house. (Bee) 2. Little Red Riding Hood is walking along the path, and a man meets her. Little Red Riding Hood says: “Hello!”, and he says to her: “Are your cattle healthy?” ...and also: “Wah, wah, forgive Allah”... Where he lives, black water is born... His head is covered with a sheet... His grandfather was a Bedouin... (Arab) 3. Plucked Red A flower cap from a bush... It was pink, but it could have been white... It has a strong, pleasant aroma. It makes wonderful jam... It is a symbol of England... It is almost a rose. (Rose hip) 4. Little Red Riding Hood picked a red berry that looked like a bead... Very useful... This berry ripens in the fall, lies until spring... Very sour... They call it the wealth of swamps... (Cranberry). Little Red Riding Hood has been walking along the path for a long time and it’s time for her to meet who? Wolf!

WOLF. Hello, Little Red Riding Hood!

LITTLE RED RIDING HOOD. Hello, who are you?

COMPETITION “THE WOLF TELLS”. The Wolf tells Little Red Riding Hood a false story. Once the team notices the lie, they stop the wolf. For each correct comment 10 points.

WOLF. I am a gray animal of the order (family) of wolves, the family (order) of carnivores, in a sense, a large gray dog. You know my relatives: hyenas, foxes and cheetahs (felines), all cute furry animals. I am no more than six years old, but I am already a respected comrade. I walked through the coniferous forest here, picked strawberries and cloudberries, and admired the lilies of the valley (they don’t grow at the same time). You see, I really love the forest. Especially in winter. I remember in 1980 (he was not yet born) wow, what a winter it was! The cold was so cold that it chilled me to the bones. To keep warm, I chased a hare, and he, gray (white in winter), darted into the bushes. I forcefully caught up with him and was sweating all over (a wolf has no sweat glands). I owe him a coin of twenty rubles since last week (there is no such coin). What am I doing? It means the winter was cold. I was sitting under an oak tree (a coniferous forest), and I heard something cracking. I barely had time to jump away, the tree fell from the frost, and on the tree there was a nest with crossbill chicks, I warmed them up, fed them with caterpillars (there are no caterpillars in winter). Yes! I really love the forest, especially the birds. Tweet! I once heard a nightingale sing, and then bullfinches flew in (it couldn’t have happened at the same time), sat on the branches, chirping, so red. Grace! I'll tell you, girl, there is such a bird, it's called an ostrich. She will take a fly with three fingers (an ostrich has two fingers) and into her mouth, but she cannot fly at all, but she can run - 70 km/h. A miracle, not a bird. Where are you going, Little Red Riding Hood?

LITTLE RED RIDING HOOD. To my grandmother, she is sick, and I am going to visit her.

WOLF. I will also go to your grandmother. Let's do this: you will go along this path, and I will go along that one. Let's find out who will come faster!

LITTLE RED RIDING HOOD. Okay... What a wolf, he ran away and knocked over my basket.

COMPETITION "BASKET". Teams are given sheets of unfinished drawings. You need to finish drawing them so that you get the objects that were in Little Red Riding Hood’s basket. For each successful drawing - 5 points.

LEADING. Little Red Riding Hood collected her basket and moved on, but before she had time to leave the forest, the wolf had already run to her grandmother. (Scene of the meeting between the wolf and the grandmother.)

COMPETITION "GRANDMOTHER" Exercise 1. The grandmother asks the teams to change their minds: A lighter is a tool for adults (Matches are not a toy for children). A blade of grass died in the field (A Christmas tree was born in the forest). Heap a mountain for yourself (Don't dig a hole for someone else). It’s sad for one to stand in cramped spaces (It’s fun to walk through the open spaces together). Think of eternity from below (Don't think of seconds from above). The boat of adulthood has moored to adulthood (The ship of childhood is sailing to childhood), etc.

Task 2. Compose a fairy tale from predetermined characters and actions. Characters: king, princess, prince, shepherd, sorcerer, courtiers, horse, bird, bear, fairy. Actions: birthday, witchcraft, magic, kidnapping, separation, feat, love, envy, stupidity, return.

MUSICAL COMPETITION. Teams perform pantomime songs. If the other team guesses the song, it gets 10 points, and if not, then the guessing team gets 5 points.

Game "Everything about everything"

Methodological goal. Development of children's cognitive interests, formation of a positive emotional mood of the children's team, its communication connections.

Progress of the game. Host: “Good evening! Good evening! We are glad to see you on our intellectual and educational show “Everything about Everything”! It's no secret that a cyclone hit us, bringing with it a drop in temperature, stormy winds, snow, and a bad mood. And who knows what could happen next if the disaster is not stopped? And for this we need to raise the temperature on our thermometer. But the thermometer is not simple; the bar will rise only if you give the correct answer to asked question. For each question you will be offered three answer options; you must choose the correct one and raise the sign with the corresponding number. You raise the “O” sign if there is no correct option among the proposed options.

For each correct answer, the thermometer rises by 2 degrees. In case of an error, it decreases by 1 degree. Help create a warm support group atmosphere, let's welcome them!

In addition to the teams and fans, we have a jury that will monitor the progress of events. Now, in the presence of a full hall, the jury will take an oath of fair judging. (Fanfare sounds. The jury members swear on the Book of Wisdom.) And now is the time to start the game.”

Legal questions:

1. Which of the following does the jury find? (Sentence, verdict, punishment)

2. Which of the following types of rights is political? (Freedom of thought and speech, the right to social protection, the right to file complaints with authorities)

Questions from the field of history:

1. Which city is the symbol of the she-wolf? (Rome, Athens, Naples)

2. The capital of which sovereign state is still called the Mother of Russian cities? (Moscow, Minsk, Kyiv)

Questions from the field of literature:

1. What was the name of the glorious defender of Mother Rus', who lay motionless on the stove in his hut for thirty-three years? (Dobrynya Nikitich, Alyosha Popovich, Ilya Muromets)

Questions from the field of geography:

1. Which river originates in the Caspian Sea? (Volga, Lena, Ob. There is no correct answer - the Volga flows into the Caspian Sea)

2. Which country owns the island of Greenland? (Canada, Denmark, Finland)

Questions from the field of music:

1. This musical prodigy, who became famous throughout Europe, was terribly frightened by the sound of a trumpet until he was ten years old. (Mozart, Bach, Liszt)

Music and dance competition. Participants will have to recognize three melodies that were played and try to dance to them (waltz, rock and roll, cancan). A total of 30 seconds are given for the task. The melody is not repeated twice. Therefore, as soon as the melody is recognized, you need to immediately perform dance movements.

Team competition. Teams are given sheets of paper and pens. The presenter asks the assistants to take out the box. This box contains an unusual item. The team's task is to guess it based on the clues. The answer must be written on the sheet without saying it out loud.

Hints: In terms of the number of convolutions, this object is not inferior to the hemispheres of our brain. Like the human brain, this object also has two hemispheres. As the name suggests, he is a foreigner, originally from somewhere in the European Mediterranean countries. (Walnut)

While the jury is summing up the results and preparing to award the winners, the creative or leadership team can perform a pre-prepared number.

Teams are invited to the stage to announce the results of the game and award the winners. The jury has its say.

Game "Smak"

Methodological goal. The game develops cognitive abilities, unites the team, promotes improvement psychological climate in the team, forms a work culture. Recommended for children aged 8-13 years.

Preparatory stage. Two teams of 7-10 people are formed.

Game material: 2 tables, kitchen utensils - knives, cutting boards, 2 saucepans or deep cups, vegetables for vinaigrette, plates, forks for everyone present.

Progress of the game. Host: “Today we will prepare a vinaigrette. If we look in a cookbook, we will read the following: “Vinaigrette is a cold appetizer of finely chopped vegetables (beets, carrots, potatoes) with onions and sauerkraut, seasoned with butter and salt, with the addition of pickled or pickled cucumbers.” Ours do not have any products. There are no participants yet - they will have to earn vegetables in competitions of culinary experts. When everything necessary is collected, they will begin to prepare this wonderful dish. Whoever serves the vinaigrette to the audience the fastest will be the winner. An insidious condition: for each competition, the winner receives 22 units of food. , and the loser gets one more.”

I. National dishes. (Prize - beets)

1. Botvinya is:

Cold green soup with kvass; +

Tops stewed in butter;

Apple pie.

2. Brynza is:

Strong Armenian cognac;

Cheese made from sheep's milk; +

Camel milk.

3. Sai is:

Radish salad with butter; +

Tea with spicy herbs;

Sweet pepper and pumpkin soup.

4. Sambusya waraki is:

Pickled apples;

Puff pastries; +

Baked walnut kernels.

5. Ravioli is:

Dumplings with cabbage;

Donuts in Kazakh style;

Dumplings. +

6. Ritchie is

Pie with meat; +

Small fried fish pie;

Salad with shrimp.

7. Lagman is:

Noodles with meat; +

Fried slice of beef;

Melon drink.

II. Vitamins. (Prize - potatoes)

Teams choose any vitamin (A, B or C) and name the foods that contain it. For example, A - beef liver, carrots, rose hips, fish oil, apricots; B - beans, milk, yeast, cauliflower; C - currants, rose hips, sea buckthorn, oranges.

III. What is this? (Prize - carrots)

Within one minute, the presenter names some products to the teams. The task of the participants is to say what they essentially represent.

1 team: artichoke (vegetable); cheddar (cheese); carp (fish); pistachios (nuts); persimmon (fruit); eggplant (vegetable); beans (vegetable); lingonberry (berry); gobies (fish); boiled pork (meat); grapes (berry); roach (fish); cherry (berry); strawberry (berry); rice (cereals); parsnip (vegetable); halibut (fish); melon (vegetable); coconut (nut); brawn (meat).

Team 2: turkey (bird); kvass (drink); mullet (fish); kohlrabi (vegetable); cinnamon (spice); kumis (drink); parsley (vegetable); watermelon (berry); hazel grouse (bird); kiwi (fruit); bay leaf (spice); cognac (drink); basturma (meat); millet (cereal); raisins (berry); radish (vegetable); lemon (fruit); strawberry (berry); morel (mushroom); mead (drink); sterlet (fish).

IV. Your recipe. (Prize - bow)

Presenter: “If you look in an explanatory dictionary, you can read another meaning of the word “vinaigrette” - a chaotic mixture of something, a mixture of dissimilar concepts, objects. Suggest your recipe for vinaigrette: from popular songs (about friendship, the sea, summer, love and etc.); from lyrical poems (about love, nature, etc.); from names (Anton, Alexander, Andrei, Alexey - all male, starting with the letter “A”; Elena, Elizaveta, Ekaterina, Eva - all female names starting with the letter “E”); from surnames (Ivanov, Petrov, Alexandrov, Sidorov - surnames are based on names; Lisitsin, Volkov, Zaitsev, Konev - surnames are based on animal names).

Now that the teams have collected almost everything they need, the prize from our sponsors: sauerkraut, vegetable oil, salt - goes to the studio!”

The final. Who can prepare the vinaigrette faster and feed it to the audience?

Game program “Treasure Island”

Methodological goal. Identify interests, opportunities, abilities through collective activity in a competitive moment.

Preparatory stage. The game is designed for children aged 10-17 years. Tasks may vary depending on the purpose of the game. Children form pirate teams with their own name and clothing items.

Required details: a map divided into numbered squares, into back side Each square contains pictures indicating tasks for the teams.

An empty cell means skipping a move.

Bridge - the whole team crosses from one side (stage, platform, hall, etc.) to the other, but only one person can touch the floor with their feet (performed for a while).

Pyramid - build a pyramid of all participants so that there are as few participants' feet on the floor as possible.

Question mark - give an answer to a question or choose the correct answer from those proposed.

Questions:

Who and under what circumstances said: “The Guard dies, but does not surrender”? (On June 18, 1815, at the Battle of Waterloo, General Cambron, who commanded the “old guard” of Emperor Napoleon, uttered this famous phrase at the proposal of the English Colonel Helnett about honorable conditions for the surrender of the guard)

Where did the expression “Winners are not judged” come from? (This was said by the Russian Empress Catherine II about the commander A.V. Suvorov in response to slanderous denunciations of court envious people that he did not follow her orders during the war.)

Who owns the expression “Time for business is time for fun”? (This was written by the hand of the Russian Tsar Alexei Mikhailovich on a book dedicated to falconry.)

What is the origin of the expression: “You will be beaten like a Swede near Poltava”? (On June 27, 1709, the battle of Poltava took place between Russian troops under the command of Peter I and the Swedish army of King Charles XII. The Swedish army was completely defeated, and Charles XII himself was wounded and escaped.)

Theater - one person from the team needs to depict a hidden proverb so that the whole team can guess it:

You can’t catch a fish from a pond without difficulty;

Time for business - time for fun;

A small dog is a puppy until old age;

A spring day feeds the year.

Dollar - checking knowledge of currencies:

England - pound sterling;

China - yuan;

Japan - yen;

Canada - Canadian dollar;

Mongolia - tugrik;

Ukraine - hryvnia;

India - drachma;

Germany - euro (as in the entire European Union);

Latvia - lat.

Treasure - on a previously prepared map of the island, mark with a marker the place where the treasure is buried (draw with your eyes closed).

Cat's Eye - the whole team draws an animal unknown to science and comes up with its own name.

Book - intellectual questions for a while*:

Name the continents that exist on Earth. (Asia, Australia,

Antarctica, America, Africa, Europe)

List all the oceans that exist on Earth. (Pacific, Atlantic, Indian, Arctic)

Name the highest peak on Earth. (Chomolungma)

On what continent can you find birds that do not fly? mammals that lay eggs; fish that breathe with their lungs? (Australia)

Which person is closest to the center of the Earth? (Those at the North Pole)

Name the smallest and most big bird living on Earth. (The kori bustard is the largest, the hummingbird is the smallest)

Which living creature on Earth eats the most? (The polyphemus moth in the first 48 hours of its life absorbs an amount of food that is 86,000 times its own weight at birth)

Wall - create a short report from newspaper headline clippings.

Indian - to dance some kind of ritual dance (initiation into a man, the birth of a child, a successful hunt, a wedding, etc.).

Note - sing a song in a certain style(church, military, Cossack, lullaby, rap, etc.).

Chain - Create an unusually strong chain from anything you can get your hands on.

Film strip - make up a detective story using movie titles.

Jolly Roger - name the names (and surnames) of the most famous pirates. The task is performed on a sheet of paper by each team separately. The presenter reads out everything that the teams have written down, then counts which team has the most names.

Tie - demonstrate the rules of good manners and etiquette, depicting a specific situation.

Three drawing competition sheets, three chairs, award tokens and prizes. Up to five teams can play (otherwise the game will drag on for a long time).

Progress of the game. Presenter: “Good afternoon, dear pirates. We are glad to welcome you to the game "Treasure Island". But before we go on a journey, the teams need to introduce themselves... So, let's go! There is a map in front of you. You can make a move by calling the number. You, like real pirates, are looking for island treasure buried by Captain Flint. But challenges await you at every step. Then you will pass all the difficulties with dignity. I present to you the supreme judges (jury) who will watch your journey. The first move is made by the team that received the lottery. number one."

The team that finds the treasure first, or the one that collects large quantity points.

This is a fun program that can be organized at any children's party, because its theme is universal - sweets. If you hold it at a birthday party, then you definitely need to add a game and congratulations especially for the birthday person, if New Year's holiday, then turn on the pair New Year's competitions and the arrival of Santa Claus (let him be the one handing out prizes at the end), etc. Parents may well act as animators, so game program for children "Merry Sweet Challenge" You can also arrange it as a home party..

Game program script.

Competitions for teachers stniks of the Sweet Fight.

After the refreshments, the animators move on to competitionsenAndy.

To do this, one by one, the children are called in twos and the task is announced to them. The winner is given a lottery ticket. Those who lost are seated at the table again in the second round. However, so that the children do not feel like losers, in other cases it will be necessary to declare a draw, then both players will receive tickets.

The tasks are as follows:

1. Using a fork, unwrap the candy and eat it.

2. Without using your hands, catch three caramels from a plate of soda and eat them.

3. eat a glass of fruit puree through a straw.

4. Without using your hands, you need to turn over the cup, under which there is a chocolate candy on the saucer. Eat candy.

5. Race to drink a glass of soda, scooping the drink with a spoon from a toy set.

6. With our left hand we hold on to the seat of the chair, and with our right hand we peel the tangerine and eat it!

7. Holding the waffle only with your little fingers, you need to eat it quickly!

8. The apple cut into slices should be devoured using a tablespoon.

9. But we eat a banana divided into 15 parts, using only dessert skewers.

10. We put a cookie on the crook of our right elbow and try to eat it, but without our hands!

11. Using only your little fingers, eat 7 candied nuts.

12. We eat three peaches strung on skewers in a race.

13. Ten Montpassier dragees should be eaten with a fork.

14. Dissolve five pieces of chocolate in hot tea using a teaspoon (it is not necessary to drink - the main thing is to bring it to complete dissolution)

15 We eat chocolate again: taking it in our right hand, we put our hand behind the back of our head and in this position we bite off the bar!

16. Bite five times from an apple that is suspended on a ribbon (the ribbons are held by clowns).

17. We hold a can of Coca-Cola between our knees and try to drink it.

18. Without using your hands, you need to crunch three sweet straws standing in a glass.

19. Using small cups as spoons, pick them up from the plate and eat five strawberries!

20. Eat ten corn sticks from a deep bowl without touching them with your hands.

21. Hold the sweet straw between your elbows and manage to eat it!

22. Eat condensed milk from a saucer using one cookie.

23. eat a handful of corn flakes using only a fork.

24. eat three marmalades with a knife and fork!

25. Using a tablespoon, eat half a bar of chocolate.

26. Try to bite into an apple floating in a bowl of water three times.

27. Use your thumbs (no more!) to peel and eat the banana.

28. eat ice cream from a bowl without the help of cutlery.

29. drink a glass of cocktail, pouring it from a glass into a saucer, like hot tea

30. eat the jam, sipping it with a thick cocktail straw.

When the Sweet Fight is over, and all the children will be in their arms lottery tickets, these tickets need to be played. Prepare a drum in advance where you will put pieces of paper with ticket numbers, or use ordinary lotto barrels.

Each number includes a small present, try to keep them different, but approximately equal in value.

After the draw it is best to continue holiday program, include it in it (possibly related to a holiday, for example, on a New Year's theme), arrange fun dances with parents and separately with children - any animation will go off with a bang and, of course, do not forget to invite them again for refreshments.

Especially for the site

WHO TO BE?

GAME PROGRAM FOR MIDDLE SCHOOL AGE.

The game is designed for children and teenagers of middle school age.

Leading. Profession! Girls and boys dream from their school desks: who to become?

Which path to choose?

There are enough professions for everyone these days.

Who to be? A doctor? Unaesthetic...

An accountant? Unromantic...

Art critic? Impractical...

Housewife? Indecent...

Surveyor? It's a bit difficult...

An economist? A bit boring...

A parachutist? Scary...

Retired? It's a bit early...

One dream: to have a diploma,

At least for questionnaires,

At least for aplomb.

A calling in business is a good thing.

I, composing this monologue,

I took one statement,

It's not that complicated.

An academician once said:

“I won’t tell you “ce la vie.”

I won't ask for a lot of money

I ask for a job for love!”

He is right. And for the sake of this truth

I tell everyone - there are many professions,

But choose only one!

Good afternoon, dear guys! Today we will talk about professions. When you grow up, you will choose one of many professions. In the meantime, you and I will play in the profession, try ourselves in different roles.

English playwright William Shakespeare said:

The whole world is a theater,
There are women, men - all actors.
They have exits and exits.
And everyone plays more than one role.

The first profession that will be discussed is the most creative and interesting - that of a theater and film actor. To become an actor, you need to develop the following abilities and qualities: attention, imagination, a sense of faith and truth, memory, the ability to speak loudly and clearly. You can enroll in the groups of our center - a drama studio, a theater of pop miniatures.

The game "Theater of Miniatures" is played.

Distribute roles and role-play the situation.

Characters:

  • Ring: “Ding-ding.”
  • Class: "Oh"!
  • Teacher: “Hello, children!”
  • Knowledge: “Well, take us!”
  • Pointer: “Silence!”
  • Horror: “Ha ha ha.”
  • Control: “Let’s check now.”

Text for dramatization

It rang call. Class was weak because knowledge he had small ones. But the teacher decided to carry out this class test. Teacher armed himself pointer. Class after seeing the assignments on test, numb from horror. Teacher knocked pointer on the desk. From this horror became even stronger in class. Class tried to find knowledge in textbooks hidden under the desk. But harsh teacher didn't give class write off. It rang call. Teacher With pointer important left from class. frivolous knowledge flew out the window.

Leading.

And the road winds like a gray ribbon.

The viewing glass is flooded with rain.

Let your truck make its way through the storm,

I want you to be lucky, driver.

Profession - driver, bus driver, truck driver, etc.

The game "Motorists" is played.

Game "Motorists" (attention). Any number of participants. After making a mistake, participants are eliminated from the game. The prize is awarded
the most attentive.
To play you need to prepare 4 cards: yellow, blue, green and red. The presenter shows the cards, and the participants must perform the appropriate action.

  • Red - hands forward shouting: “Stop!”
  • Blue - fasten your seat belt with the sound “chick-chick”.
  • Yellow - step your feet in one place with the sound “chap-chap”.
  • Green - holding on to an imaginary steering wheel, turn it with the sound “shoo-shoo.”

Leading. Platon Egorov. The poster shows... All the letters of this first and last name should form a profession.
This is a neurologist. Profession: doctor. Take care of your health. This is the main condition in life.

The game “Doctor Aibolit” is being played.

Game “Doctor Aibolit” (relay race) 2 teams participate. Each team chooses Aibolit. A large box of skittles stands in the center. Aibolit take one pin - a thermometer - and place it under the armpits of their team members. Who is faster?

Leading. The following profession can be guessed from the clues:

  • These specialists always look elegant in appearance, have their own uniform, and many people entrust their lives to them.
  • The profession requires excellent health, sharp vision, good hearing, developed motor memory, and high performance.
  • These specialists are responsible for studying the optimal route, monitoring all instruments, and communicating with dispatchers.
  • They can sing: “The planes come first, and then the girls.”

(Pilot)

The game "Airplane" is played.

Participants are invited to make a paper airplane and launch it. Who will fly next?

Leading. Guess the profession based on the clues.

  • This specialist knows how to pose and solve problems and has knowledge in his subject.
  • Develops the content of classes and creates a creative atmosphere in them, introduces new methods and means of acquiring knowledge.
  • Gives an adequate assessment of student success, promotes the development of individual abilities, has a pedagogical education, and works in schools.
  • Twenty couples are following the pointer. Where does the Volga flow? What the residents do and what they grow there, Maria Andreevna explains to everyone

(Teacher)

The game “In the classroom” is played.

Participants must decipher the abbreviation:

  • Sh- name the insect whose flight is set to music. (Bumblebee)
  • TO- if you perfect it, you can draw whatever you want. (Pencil)
  • ABOUT- not an animal, not a bird, with evil eyes and a tail. (Queue)
  • L- ruler for drawing curved lines. (pattern)
  • A- collection of geographical maps. (Atlas)

Leading. This specialist visits places where interesting and important events occur, analyzes them, and evaluates the situations. He:

  • is able to think originally, can write texts, scripts, poems, and make videos;
  • participates in press conferences, sessions, meetings, cooperates with the administration, police, hospitals, etc.;
  • his place of work is television, radio, newspaper.

(Journalist)

The game "Burim" is being played.

Participants are asked to compose poems based on given rhymes. For example: a glass is a banana, a girlfriend is a frog.

  • “Relay with bags” - postman profession.
  • “Rezinochki” - profession hairdresser.
  • "Karaoke" - singer's profession.
  • “Build a house, a mechanism from all team members” - the profession of an architect, designer.

Game "Bag Relay"

2 teams of 5 people each participate. Each team is given a bag containing cards with the syllables: TA, MA, SE, NI, KO, SI, NA, VI, BE, LYU. At the finish line there are 2 identical tables:

Game "Rubber Bands"

3-4 participants are called. Each person is given a box containing 10 colored hair ties. Participants choose a hair salon client. Task: use all the rubber bands to create a hairstyle on the client’s head and give it a name.

Name:
Nomination:


Location: Kirovsk, Mogilev region, Belarus

Form: sports and game program

Target: create conditions for the formation of a correct, competent attitude towards the environment.

Tasks: develop students' cognitive interests; to form in children of primary school age a belief in the unity and integrity of nature; bring up .

Equipment: picture puzzles with images of animals, pillows, sets of letters, gymnastic bench, sets of construction blocks.

Location: gym.

Hall decoration: the inscription “Call of the Forest” or “The Forest is Calling”, artificial spruce trees.

Time spending: 45 minutes.

Participants: students primary school.

Presenter 1: Good afternoon dear friends!

Presenter 2: Hello, dear guests! We are pleased to welcome you to the sports and game program “CALL OF THE FOREST”

Presenter 1: Once every four years we become witnesses to the most fascinating struggle between “HERBIVORES” and “PREDATORS” living in our forests.

Presenter 2: And today, for the fourth time, our little animals decided to measure their strength and in a fair fight determine who is the strongest. And we, dear viewers, will witness what comes of it.

Presenter 1: So, let me introduce the participants in our game. According to tradition, the first to appear in the clearing are the “HERBIVORES”.

HARE - ___________________________________________

ELK - ___________________________________________

SQUIRREL - __________________________________________

ROE – __________________________________________

And finally, the king of Belovezhskaya Pushcha - ZUBR - _________________

Presenter 2: And now it’s time to introduce the rivals of our wonderful five “herbivores” - “PREDATORS”

Presenter 1: Let's meet.

RACCOON – _____________________________________________________

WOLF - ____________________________________________

FOX - ____________________________________________

LYNX -____________________________________________

And finally, the king of the forest - brown BEAR - ______

Presenter 1: Now allow me to introduce our distinguished jury

Chairman of the jury: _________________________________

1._________________________________________

2._________________________________________

3._________________________________________

4._________________________________________

Presenter 2: So, the teams are at the start, the jury is ready. And we are announcing the first competition, which is called “COLLECT A PICTURE” or “HOW WE KNOW YOUR RIPPON”.

Title: Sports and game program for elementary school students “Call of the Forest”

Presenter 1: Fragments of two drawings depicting animals are scattered chaotically in front of the players of each team. The “predator” team is asked to collect a drawing of a herbivore, and the “herbivore” team is asked to collect a drawing of a predator. At the leader’s command, the first players run to the scattered parts and begin to assemble the picture. After 10 seconds, a second participant joins them, then a third, etc. The first team to create a complete image of the animal wins.

Presenter 2: Now we’ll give our teams a chance to rest and announce a musical break.

Presenter 1: And we move on to the second competition, which is called “HOUSE FOR ANIMALS”.

Our little animals will have to build themselves an impromptu house from construction kit parts.

Presenter 2: In the meantime, our jury will sum up the results of the two competitions and the song ______________ will be performed for you by __________________________

Presenter 1: We will learn the results of the two previous competitions from our jury. Over to you.

Presenter 2: Teams, attention! In the next competition, our players need to show not only their strength and dexterity, but also choose the right tactics and strategy to defeat the enemy. Our competition is called "Pillow Fight".

Conditions: rivals are invited to the sports bench one by one. At the leader's command, the players begin to knock each other over with pillows. The player who touches the floor first loses.

Presenter 1: And they will be the first to enter the arena

AND _____________

Will appear here next

AND ______________

You are invited to the arena

AND ______________

And they will be the last to fight

AND _______________

Presenter 2: Now our teams have time to rest. And now ________________________________________ is singing for you. Song ___________________

Presenter 1: Thank you very much for the musical break, and we continue. Our next competition is called “COLLECT A WORD”.

Conditions: at the start, teams receive an envelope with letters from which they must collect the name of the animal, which is called a “firefighter” in the forest. As soon as the word is collected, the players, having distributed the letters, build the word on the other side of the playing field.

Presenter 2: And we got the word ANT.

Presenter 1: But really, guys, an ant is called a fireman in the forest. Of all the forest inhabitants, only ants do not run away from fire, but, on the contrary, gather others when alarmed. Ants extinguish fire with streams of acid. And if this does not help, then they cover the embers with their bodies. No one knows how many fires were prevented from breaking out thanks to these small but very useful animals. Their help is very important for nature. Therefore, a person must take care and protect animals, protect anthills.

Presenter 2: The next intellectual competition is called “DO YOU BELIEVE?”

Conditions: I will ask each team in turn questions to which you must answer “YES” or “NO.” Each team has 10 seconds to discuss the question and provide an answer.

Presenter 1: Do you believe...

Was your first pet a cat? (No. Dog)

The largest animal is a bear? (No. Bison)

Is a badger's home called a den? (No. Nora)

Does a bee beat its wings about 200 times per minute? (Yes.)

Does a horsefly suck out as many as 70 mosquitoes at one time? (Yes.)

Is a beaver's home called a burrow? (No. Hut)

Do insects have eight legs? (No. Six)

Do insects have a bony skeleton? (No.)

What animals that live only in water are called amphibians? (No. Amphibians are animals that live both on land and in water)

The most common venomous snake in Europe is called a viper? (Yes.)

Presenter 2: Thank you, teams. And now we will find out the results of previous competitions. The jury's word.

Presenter 1: The last competition of our game is ahead and it is called “ECOLOGICAL LANDING”.

Conditions: After collecting garbage, our little animals move to the opposite side of the playing field. Once the whole team has crossed, the participants must compose and construct a statement about nature. The team that does it quickly and correctly wins.

Presenter 2: Let's find out what our teams did.

Presenter 1: Yes, indeed, our little animals showed us today that nature needs our protection, we all need to treat it with care, maintain order, and increase the riches of our native nature.

Presenter 2: Our game has come to an end. Let's thank our participants for the moments of joy that they brought to themselves and to us.

Presenter 1: And while the jury sums up the final results, the song ___________________ performed by ______________________________ plays for you

Presenter 2: So, here's the jury's word.

Presenter 1: Attention! The team “_________________” became the strongest today.

And “_________________” should not be discouraged. There will still be new games and victories ahead.

And we don’t say “FAREWELL!” to our game, but “SEE YOU!”

BEASTS: THE FOREST IS CALLING!!!

Presenter 2: The song _____________________ performed by ____________________ is playing for you.

Name: Scenario game program for children of primary school age “Call of the Forest”
Nomination: Kindergarten, Extracurricular activities, Camp, Primary school

Position: teacher primary classes
Place of work: State Educational Institution “Secondary School No. 1 of Kirovsk”
Location: Kirovsk, Mogilev region, Belarus

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